What do nukes do in civ 4




















Besides SDI and bomb shelters, you can also build a nuclear defense by constructing a sufficiently large stockpile of nukes as a deterrence.

You know what to do when someone ex. Gandhi is foolish enough to drop a nuke your way. In another 10 days, you will be able to see the familiar words when dealing with the AI civs: " Beware, our words are backed by nuclear weapons!

NOTE: Due to the large file size of the animations, you should right click on the links and save them to your computer first. The two are similar so just download one that matches your screen resolution. Discuss this article on the forum! Damages from Nukes Detonating a nuke causes damage to the target tile and the eight adjacent tiles are also hit just as hard. I was about to lose to a space ship.. So I nuked the city to stone age and delay them long enough to win by 3 or so turn!!!

At the other nukes I launch was in an artist effort to build the perfect radiating orange matter world, too finish of a poor country faster at the end of an already finished game or to avenge being nuke by 10! Rupert , Oct 2, Joined: Mar 26, Messages: 3, Nuke border cities 2 each- paratroop in- demolish city- same for coastal cities except u use troops in transports. Destroy a competitor's 4 or 5 cities and then use any other icbm's to casually lob into their infra structure or to obliterate incoming fleets.

The only horror of nukes is when the UN votes to ban them and u have a few in que or a plan of invasion based upon it. Joined: Jul 21, Messages: Transkar , Oct 2, Joined: Dec 11, Messages: Location: Texas. If I'm put into the situation where I feel like I have to use nukes, then they are very useful. They are stack busters without equal. SwordofStriker , Oct 2, Italian Celtic , Oct 3, Joined: Nov 30, Messages: 6, Location: Gone fishing for the summer.

After a nuclear weapon detonates, it completely destroys the area around it. All districts and improvements are pillaged, and all tiles suffer from fallout that deals heavy damage to units stationed in it. Everything destroyed cannot be repaired until the fallout is gone, which will take turns to clear up depending on the device launched, or if a builder cleans the area.

If a player plans to take a city, they should be aware their units will be damaged by the fallout. And, once the city is taken, it will take a while to rebuild everything that was destroyed. Not to mention, the population will drop like when a city is normally taken, so by the time the player does take it, there will be very few people left to work tiles. This aftermath also extends to diplomacy, as the other civilizations will be appropriately mad at the player for launching a nuclear device.

Doing such a deed will net the player a hit in their reputation, making other civilizations unlikely to form alliances and trust the player.

If the player has the Rise and Fall or Gathering Storm expansion, then launching a nuclear weapon will trigger a nuclear emergency. If used over a city, it will mostly damage important buildings and cause less damage to units.

Important structures, such as wonders or Banks , may be destroyed. The term "Tactical Nuclear Weapon" describes all non-strategic methods of nuclear-weapon delivery, including short-range nuclear missiles, bombs or artillery shells. These weapons can carry a variety of payloads, ranging anywhere from. While no tactical nuke has ever been detonated - unlike its strategic cousin - it is believed that a number of nuclear-capable nations have them in their arsenals.



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